

- Mod organizer 2 morrowind how to#
- Mod organizer 2 morrowind install#
- Mod organizer 2 morrowind mod#
- Mod organizer 2 morrowind manual#

Regardless even if Morrowind was on C: Drive game logic and patches should not default to Documents folder because its straight up messy. If you are like me and you are running your Morrowind from a slave drive then why do i want Morrowind indexing C: for? Because that's where "Documents" folder is stored.

Mod organizer 2 morrowind mod#
Means exactly that datafiles are not overwritten and mod files are contained within their own sub directory.

This data line needs to be below the game files because it loads each set in order: Morrowind Base -> Modifying texture packs. You'll now want to add a second line under this one that says: data="path\to\MET-"Ĭopy the directory you still have open in your MET- window, paste, make sure it's in double quotes.
Mod organizer 2 morrowind install#
It may be different if you used a different install method for Morrowind. Open it, and navigate to a line that says data="E:\Steam\steamapps\common\Morrowind\Data Files", or whatever your Steam install is. In Documents\my games\OpenMW you'll open openmw.cfg. Keep this directory open in Explorer, open a new window, and navigate to Documents\My Games\OpenMW Extract the archive, and move your MET- folder to this "OpenMW" Mods directory. In Windows, I use Documents\my games\OpenMW Mods. Maintain your OpenMW mods in a separate folder. This MET folder is a "data" directory, and we'll be adding it as such.
Mod organizer 2 morrowind how to#
I can tell you how to get that texture pack running in OpenMW, because while it's simple, I beat my head against it trying to find a solution.įirst, you'll have your folder, "MET-" with a subdirectory called textures, which has the textures. You won't be using MCP with OpenMW, as it's a binary patch tool for vanilla Morrowind. I've also attempted to move the textures files out of that folder and into the folder called main but that didn't appear to work either.Īny help would be greatly appreciated! Thank you c: I'm also unsure how to go about installing the Atlas Textures mod and the Land_default for use with MCP and OpenMW mod into the Morrowind Enhanced Textures folder and into folders named atlas and land_default respectively as they have the same issue as the MET package does in that they also contain textures folders and not just the loose texture files. So I try to set the main directory I created to the new directory and get the message "the content of looks valid." So I finishing installing the mod, and when I open the Morrowind Enhanced Textures mod directory in Explorer the main folder I created previously has been deleted.Īt this point I'm really unsure as to what I'm doing wrong as the video by Rob's Red Hot Spot only shows how to rename a mod / move files into a different directory with a mod archive that has only loose files, not a mod that has additional folders (in this case the textures folder in the MET package) inside of it as well.
Mod organizer 2 morrowind manual#
I click the manual button, and attempt to create a new directory in that menu called main but there's already a folder called textures, and attempting to move the textures folder into the new main directory I just created gives the error of "the content of does not look valid". It tells me to "Download the main file and put its contents into a folder called main (see folder paths below for an example of the full loadout)." How exactly do I do this? I downloaded the mod, and tried to install it. I'm trying to get the Morrowind Enhanced Textures mod working. I watched the video by Rob's Red Hot Spot and am still feeling confused by this one: Hey everyone, I'm installing the total overhaul modlist on modding open MW via Mod Organizer 2 and I came across a mod that honestly just has me stumped.
